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ABOUT

Noelle Badzik

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Technical Artist with a background in games

Skills in VFX, Game Engines, Animation, and Rigging

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Location: D.C., Remote

Feel free to reach out with projects I could be an asset for!

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Experience:
Osmo - Technical Artist: June 2021-2023
Big Fish Games: February 2023-Present
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Software:
Unity, Spine
Maya, Zbrush, Substance Painter
After Effects, Premiere Pro
Illustrator, Photoshop
Jira, Shotgun
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Virginia Tech Alumnus
Creative Technologies, SOVA, BFA
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